Creative Journal
Day-to-Day Developments and Discoveries
It’s A Plot
I took a little time to shift the studio around making things much more comfortable and the plotter much more accessible. I also picked up a kings ransom in pens which I’ve been working to characterize as evidenced below.
Delicious Destruction
Celebrate the success of your “strategic deterrent” development program with flare!
Getting My Fills
I spent more time investigating various means of going from 3D in blender to 2D on the plotter today. The Lightning Boy shaders for Blender allow me to craft specific, controllable hatches, fills, lighting effects, etc. and then
Midge Lifting
Today I snatched up some popular Midjourney prompts and rolled my own versions. I’ll include the full prompts here.
Final Steve
I completed the last few creative tweaks for our brain bud today. Tonight is likely to be the final render
Last Few Items
Today’s work was a long time in the making. I finally got the nametag in and filled the holes in the previous version of the grabber.
Two Steps Forward
There’s always a point in a project when diminishing returns on your effort starts to kick in. I’m feeling that with Steve now.
Subtle Changes
The day flew by today but still managed to move Steve forward. My main interest is in assuring the character reads and is not overwhelmed by the context
Story Details
Today I sought to develop the narrative of the scene. How does our character interact with the environment? How do they feel about their world?
Brain Pickles
For some reason I’m drawn to the image of a brain in a jar. I have early childhood memories of Frankenstein movies and the sci-fi of the 40s through the 80s.